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- on BUT f, t
- set ws to the clickOn
- set b to the castNum of sprite ws
- set c to 0
- repeat while c < f
- set the castNum of sprite ws to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- set the castNum of sprite ws to b
- updateStage()
- end
-
- on butq1 ws, f, t
- set b to the castNum of sprite ws
- set c to 0
- repeat while c < f
- set the castNum of sprite ws to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- set the castNum of sprite ws to b
- updateStage()
- end
-
- on buteye t
- cursor(200)
- set ws to the clickOn
- set b to the castNum of sprite ws
- set c to 0
- repeat while c < 4
- set the castNum of sprite ws to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- set c to 3
- repeat while c > -1
- set the castNum of sprite ws to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c - 1
- end repeat
- cursor(0)
- end
-
- on butclok t
- set ws to the clickOn
- set b to the castNum of sprite ws
- set c to 0
- repeat while c < 5
- set the castNum of sprite ws to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- startTimer()
- repeat while the timer < 15
- end repeat
- set c to 4
- repeat while c > -1
- set the castNum of sprite ws to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c - 1
- end repeat
- end
-
- on pic1but t
- set c to 0
- set b to the castNum of sprite 15
- repeat while c < 3
- set the castNum of sprite 15 to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- startTimer()
- repeat while the timer < 15
- end repeat
- set c to 2
- repeat while c > -1
- set the castNum of sprite 15 to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c - 1
- end repeat
- end
-
- on pic2but t
- set c to 0
- set b to the castNum of sprite 16
- repeat while c < 3
- set the castNum of sprite 16 to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- startTimer()
- repeat while the timer < 15
- end repeat
- set c to 2
- repeat while c > -1
- set the castNum of sprite 16 to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c - 1
- end repeat
- end
-
- on pic3but t
- set c to 0
- set b to the castNum of sprite 17
- repeat while c < 3
- set the castNum of sprite 17 to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c + 1
- end repeat
- startTimer()
- repeat while the timer < 15
- end repeat
- set c to 2
- repeat while c > -1
- set the castNum of sprite 17 to b + c
- updateStage()
- startTimer()
- repeat while the timer < t
- end repeat
- set c to c - 1
- end repeat
- end
-